C/LCameron Lai
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S.H.E.L.L. environment
Spaces / Systems / StoriesArchitecture / Games / Cinematic Design

Game Developer &
Multidisciplinary Designer

Cameron
Lai.

I design spaces you can move through.
On screen. In play. In the world.

Explore Selected Work +

01 / Selected Work

Built To Be
Experienced.

02 / Approach

From Spatial Thinking
To Interaction.

Architecture taught me to organise space. Making a game taught me to make that space respond.

My work connects environments, movement and feedback. I use 3D modelling and real-time tools to develop experiences that can be explored, tested and refined.

Unreal EngineBlueprintsLevel DesignHapticsVR & Motion Capture3D FabricationVFXSFXMultiplayerMusic

Research / Bartlett CVA

The Conditional
Interaction Manifesto

What makes a game a game? A written investigation into conditional interaction, legible consequence, and the impact of experience.

Research & Writing / 2025–2026

03 / Background

Different Places.
A Connected Practice.

Educated in Canada, China and the UK. Working across games, architecture and emerging media.

I recently completed the Cinematic & Video Game Architecture MArch at the Bartlett, UCL, where I created S.H.E.L.L. and represented a cohort of approximately 36 students.

Earlier placements in Shanghai and Hong Kong developed my experience in architectural modelling, BIM and design communication. I work comfortably in spoken English, Mandarin and Cantonese.

Download My CV +
  1. 2025–2026

    London, UK

    The Bartlett, UCL
    MArch Cinematic & Video Game Architecture
    Course completed; result pending.

  2. 2022–2024

    Liverpool, UK

    University of Liverpool
    BA (Hons) Architecture

  3. 2020–2022

    Suzhou, China

    Xi’an Jiaotong-Liverpool University
    BEng (Hons) Architecture
    Dual-degree pathway with Liverpool.

  4. Earlier

    Ontario, Canada

    Trinity College School
    Secondary education

Practice & Experience

Making. Communicating.
Bringing Ideas Together.

B-BIM CreationBIM Intern · Hong Kong · 2023

Produced architectural and MEP models in Revit, reviewed drawings and reported inconsistencies to support model coordination.

Archetype GroupArchitecture Intern · Shanghai · 2021 & 2022

Created interior models for the Forvia office and design options for Aoyun Winery. Contributed to retail and office renovation projects and client presentations.

Earlier Architecture PlacementsTK Associates & B+H Architects · Shanghai

Supported material selection, design proposals, hotel signage, site visits and laser-cut models through placements in 2019 and 2020.

CVA Course RepresentativeThe Bartlett, UCL · 2025–2026

As CVA Course Representative within Students’ Union UCL, I represented approximately 36 postgraduate students, brought cohort feedback into discussions with tutors, and organised a career event with industry guests.

Selected Recognition

2026

UCL Explore Programme

S.H.E.L.L. / Pitch Finalist

2024

Lionel Stirgess Architecture Award

Institute of Aluminium / 1st Prize

2024

Trimble SketchUp Ascent

Global Winner for Event Selection
Presentation Competition Finalist

04 / Contact

Let’s Talk.

Open to opportunities in games,
immersive media & real-time design.

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